About This Game William "Bill" Sherman has a problem - he's dead. Blown to pieces by his own C4 payload, which he wanted to eliminate a South American druglord with on behalf of some shady secret service people. The fact that he accidentally blew a bus full of innocent civilians into the Great Beyond has given rise to an all new problem - Hell doesn't exactly have any problems with claiming his soul. But now Bill's in purgatory and he's caught the eye of heaven's warriors. He's been offered a chance to make good the havoc he wrought using his quite special skills. And with weapons of course. Bizarre weapons. Crazy weapons...The GameDeveloped by Homegrown Games with former developers and modders from the previous Painkiller games in collaboration with Studio Med-Art and with a Catholic priest advising, Painkiller Resurrection combines rock-hard, no-frills action and an exciting story with painstakingly researched details. In a bizarre world influenced by medieval ideas about hell and purgatory and Dante's Inferno, the mixture of fast, straightforward levels and enormous, explorable regions containing the worst scum of any hell provides a unique gaming experience.Unique storyline told using top quality "graphic novel" style cutscenesCompletely reworked "Painkiller 2.0 engine" with shader effects, weather systems, a superb physics engine, and ultra-fast netcode, including an anticheat systemThe best weapons from all of the Painkiller titles + new, inventive tools of deathClassic-style FPS levels and enormous, explorable areas provide varied gameplayCountless eSports-grade multiplayer modes with numerous new and updated maps 1075eedd30 Title: Painkiller: ResurrectionGenre: ActionDeveloper:Homegrown GamesPublisher:THQ NordicFranchise:PainkillerRelease Date: 27 Oct, 2009 Painkiller: Resurrection Download By Apunkagames painkiller resurrection pc download. painkiller resurrection прохождение 3 уровень. trucos painkiller resurrection pc. painkiller resurrection trainer download. descargar painkiller resurrection pc. painkiller resurrection chomikuj. painkiller resurrection save games. painkiller resurrection forbidden valley. painkiller resurrection gameplay pc. painkiller resurrection mega. painkiller resurrection pc. painkiller resurrection pc torrent. painkiller resurrection pc trainer. painkiller resurrection inceleme. painkiller resurrection winrar password. painkiller resurrection kody. painkiller resurrection walkthrough haunted city. painkiller resurrection gameplay. painkiller resurrection metacritic. painkiller resurrection crack. painkiller resurrection pc game system requirements. painkiller resurrection reloaded password. painkiller resurrection level 1. painkiller resurrection coop. painkiller resurrection patch. painkiller resurrection pc game free download. painkiller resurrection bölüm. painkiller resurrection multiplayer. painkiller resurrection updater. painkiller resurrection torrent chomikuj. painkiller resurrection коды. painkiller resurrection - megafix mod v.2.0. painkiller resurrection cathedral. painkiller resurrection cheats. painkiller resurrection angels dust. painkiller resurrection прохождение 6 уровень. painkiller resurrection 2. painkiller resurrection games. painkiller resurrection indir. painkiller resurrection haunted city bug. painkiller resurrection full download. painkiller resurrection download. painkiller resurrection bölüm geçme. painkiller resurrection wiki. painkiller resurrection 1 bölüm geçme. painkiller resurrection hileleri. cheat code painkiller resurrection. painkiller resurrection levels. painkiller resurrection demo. painkiller resurrection high seas. painkiller resurrection rar password. painkiller resurrection 2009 скачать. painkiller resurrection high seas walkthrough. download painkiller resurrection pc full. painkiller resurrection demo download. painkiller resurrection cheat codes pc. painkiller resurrection secrets. painkiller resurrection sistem gereksinimleri. painkiller resurrection system requirements. painkiller resurrection requirements. painkiller resurrection free download. painkiller resurrection прохождение 4 уровень. читы painkiller resurrection. painkiller resurrection reloaded. painkiller resurrection level 2. painkiller resurrection update download. painkiller resurrection прохождение часть 1. painkiller resurrection chapter 1 level 4. painkiller resurrection steam. painkiller resurrection bölüm 1. painkiller resurrection türkçe yama indir. painkiller resurrection latest patch. painkiller resurrection full indir. painkiller resurrection hile kodları. painkiller resurrection level 4 bug. painkiller resurrection gloomy mountains. painkiller resurrection iso. painkiller resurrection ilk bölüm. painkiller resurrection tower of power. painkiller resurrection lösung. painkiller resurrection pc game download. painkiller resurrection review. painkiller resurrection download pełna wersja. painkiller resurrection pc no cd. painkiller resurrection spolszczenie chomikuj. painkiller resurrection soundtrack. painkiller resurrection youtube. painkiller resurrection music. painkiller resurrection uncut patch. painkiller resurrection it was. painkiller resurrection level 3. painkiller resurrection wymagania. painkiller resurrection final boss. painkiller resurrection. painkiller resurrection cheats pc. painkiller resurrection torrent download Painkiller: Resurrection is yet another stand-alone expansion pack for Painkiller, being single-player old-school FPS with competive multiplayer. Or sequel. Hard to tell by now. It adds very few new elements, just few new levels. It started as a fan project, not unlike Overdose, and was released in a whooping 2009, 5 years after original Painkiller. And I am afraid, this game indeed feels like unfinished amateur mod.Despite running on old engine, it supports wide-screen. HUD will be stretched though.But from technical side this game is a horrible mess. There are bugs everywhere. Everywhere, I said! It surely has no problems spawning enemies half-sunk into floor. Or spawning them outside of level, where they will try to chase you until you activate next checkpoint. There is even a glitchy physics bridge in level 3, trying to cross which is suicide. Developers even just teleport you across.It gets ridiculous at the end of level 4. The voice tells you "watch out, there is a huge demon in front" and then boss spawns in. And instantly dies in water, with exit activating the very next second.Not only that, but due to levels being huge, the loading and performance are beyond tolerable! Overdose already had loading 4 times longer than in original Painkiller. Resurrection's loadings are 4 times longer than Overdose ones! Be ready to spend 5 minutes. Or more. Though, I did notice that loading a save was almost instantious, developers probably changed the way that it works. But they didn't do it properly, as very likely loading a quicksave will lead to even more glitches. At very least some music stopped working. Just fully reload checkpoint.Oh, yes, and the fact that Painkiller engine doesn't know how to use multi-core processor shows. Get ready for non-stop slow motion, you will have to enjoy it no matter the PC.Important: Because game tries to save you from this mess, there are chances that level geometry of level 4 will just refuse to load. It just will not. You will just fall and die in void. Because quality gaming. To fix this you will have to just reinstall game and then restore your map-screen autosave. It works for some reason.As for multiplayer, then well. It still has same multiplayer as from Painkiller, that is Deathmatch-based. No new maps. Or maybe those are from Overdose. I didn't check because no one playes this game. And seeing how Gamespy was shut down, you aren't going to find servers easily. Can still connect directly, true.The story follows Bill who is speaks of himself as cold-blooded assassin. Who also somehow manages to kill bad people only. And then freaks out and tries to stop the bus full of people exploding. And then thinks that this is the only reason that he is going to Hell. Oh yea, and then he kills many many demons. Ace.The plot in the game is nothing unexpected. But the way that it's given is pretty darn good. Comic-like cutscenes are really good. You will also hear woman's voice explaining you about the level and telling you what you should do, all during game process.But then you will also have to listen to Bill's voice as well, throwing one-liners, not unlike to main hero of Overdose. Only instead of "Tastes like chicken!" you will be hearing "This... is... madness...". More tolerable though.So, what exactly is new? New weapons, new monsters, new levels, new music. So, let's break down.New weapons, well, there is actually only one. It's given at the last two levels and it's like a stronger hack of stakegun. But hey, at least original weapon balance of Painkiller is back, so it's goody. Better than Overdose's mess.As for new enemies, there is only one regular enemy plus final bosses. And that regular enemy is just something lazy, being something tough and throwing fireballs. Oh, wait, it's just Skeleton miniboss from first level of Painkiller with changed skin. And his ragdoll is a complete mess, you will be seeing huge body distroction and hands flapping if you dare to stick any of them to the wall with stake. Plus, there are some enemies reused from Overdose.But levels is the biggest change here. And I mean level design mindset. Instead of just being locked in one arena after another, you are free to move around level even when fighting baddies. It goes for open-wolrd-like feel, as there may be two paths to the next part. Locations are huge, there can be dead-ends and there isn't always a checkpoint to hand-guide you. It just manages to strike that feeling of exploration on your own and to be honest, I found it strangely enjoyable, even if there are amateurish part and challenge-reward isn't always done right. But as said, all the "wrongs" of level design, like dead ends or making player find the next way without much signs, contribute to feeling that you are progressing in this big world yourself, while also somehow not being too mazey either.Stylistically, it uses the feel and style of the first chapter of Painkiller. Actually, I may be wrong. Remember pre-last level of original game, Monastery? If you do, then you will know what I mean there. And music does an awesome job as well. Ambient is strong and moody. It gives a bit of that lost, despair feel. Something for exploring these foggy lost lands. And fight music has metal or similiar things back to it, being actiony enough, yet still somehow retaining moody feel.So what this mod does best is atmosphere and exploration feel.But what this mod does bad are pretty much bad things that you expect from amateur mod. As said, challenge-reward balance is screwed. Bosses suck. It's not afraid to be cheap either, as you will often be ambushed by melee enemies spawning right on top of your head. Like, dogs that have explosive barrels on their back. Swarm of hitscan enemies being spawned from every side sometimes. Some encounters with huge enemies, that will either be too easy due to you having freeze ammo on shotgun or else they will eat tons of ammo.That and combat itself isn't good. While each enounter isn't as dragged, I feel that they often were placed as "just to have something". No care about flow or anything.Not to mentioning that levels can be too confusing for those who just want more Painkiller and don't like games like Hexen. Not that it reaches Hexen puzzles, but you get it.And well... Bugs bugs bugs. Performance. Loading. And progress-halting bugs. Quacksaves crashes and corrupt saves.As for Tarot cards, at least they changed screen to show that you can get only six of them. And then you can equip only one passive and one "to use" card. No, trying to get Tarot Cards by fulfilling whatever objectives in these huge levels in this buggy buggy game is not fun, I just didn't bother.As for demon mode, well, to be honest, it was useful, as you are more likely to get 66 souls without paying attention. Levels here can hold up to 500+ monsters after all. If forget that there is possiblity that game will crash on you.Oh, yes, and game has few endings. Default one is bad. I doubt that you hate fun so much that you will want to beat game on hardest difficulty. Just check on YouTube or something.Oh, and developers added "cooperative" map at some point. You can launch server and choose it, while keeping game mode as Deathmatch. Technically, I heard that it's unreiable, monsters dissapearing and all, so don't bother. And map itself is just red island in lava sea. Which uses tough enemies non-stop so it'sn ot fun for single player. Not to mentioning that you will just get knocked into air all the time and respawn non-stop. Mess.Painkiller: Resurrection is a amateur unfinished fan-mod in disguise. Or at least this is the feeling that I get. Sure you can enjoy amateur mods and all. But while there are some nice ideas, technical side flopped completely, making it unenjoyable. Horrible. Messy bugfest.. Painkiller: Resurrectionfast game with modern day graphics with easy controls that moves from location A to B to C and so on, good amount of action and special effects, good game.Personal Suggested Purchase Price: $1.99 Or Less During Sale. First impressions of PKO prompted me to get a Refund. PKR had a demo which left a sour taste in my brain. the lack of EVERYTHING in the way of quality testing leaves you with a game feeling thrown together and cheap. This is supposed to be a full production game of a much beloved IP. On this level I crashed soon after on a load point. autosave, crash, load crash. so essentially there was no way past it. I should have known when the Demo was an exact duplicate of the first level in all its horridness. Here is a Screen of the level mentioned above complete with its missing waterfall texture. http://img.photobucket.com/albums/v209/metclan/Shot0018.jpg3/10. The most buggy game in the series, however also the most innovative. I only recommend you purchase as part of the complete pack or while it's on sale as there's content only a fan of the series would enjoy. Large, interesting levels and new content (weapon + enemy variants) make it worth a buy, for the right price.. First impressions of PKO prompted me to get a Refund. PKR had a demo which left a sour taste in my brain. the lack of EVERYTHING in the way of quality testing leaves you with a game feeling thrown together and cheap. This is supposed to be a full production game of a much beloved IP. On this level I crashed soon after on a load point. autosave, crash, load crash. so essentially there was no way past it. I should have known when the Demo was an exact duplicate of the first level in all its horridness. Here is a Screen of the level mentioned above complete with its missing waterfall texture. http:\/\/img.photobucket.com\/albums\/v209\/metclan\/Shot0018.jpg3\/10. It's full of bugs... full of bugs on coop. but very nice on single player. As good the first two (actually three) Painkillers were, this one is as bad. It gives the real What-How-Who-Why? feeling.Pros:The level design of the first (weird) and the last level (open-wide overbright depressing). Sorry but that\u2019s all!Cons: Only 6 levels, but don\u2019t think it will be a short fun thingy, not at all! I nearly played it as much time as the whole Black Edition! Why? Beacuse five of the levels are sooooooo big that there is enough space for a mediocre RPG\u2019s whole storytaking. But they are not just big but you don\u2019t even have a clue where to go! The compass that always helped in the previous games are mostly not working (as it seems they only function near a checkpoint), or it just shows a near health item (really, it happened to me!).So the gameplay is: You wander aimlessly in big wide areas or ridiculously hard maze-alikes, sometimes triggering enemy spawns, fight them then toddle further without any clue what to do. The enemy spawns are randomly placed, no chance to find them all. On one of these enormous levels to earn a card you have to kill all mobs, of course i missed a quarter of them. Sometimes you find a checkpoint and you are happy thinking you have found \u2019The Route\u2019, but soon realize there are more checkpoints when accidentally backtracked because of no directions given and a shortway (again thinking this is \u2019The Route\u2019) just lead you back there.Have to mention here that even if it\u2019s a fan made product (like the mighty Overdose), the several clipping and stucking problems, incomplete areas with missing parts and walk-out-the-map-and-die things are still not acceptable!The new enemies are ugly, some really amorphous, and extremly unbalanced. Most of them are boring easy and some are. . . ehhh: One time i walked into an open area and i\u2019ve been presented with a new chaingun enemy, not one but like twenty. Guess who died . . . 30 times in rapid succession, until i was able to retract somehow with my remaining 4 HP and hide behind a wagon. It took me 20 minutes to clear the area by picking them one by one and of course it costed me again like 30 deaths as the guys use perfect aimbot hitscans. Older Painkillers were famous of that the enemies were in context with the design of the levels and areas they appeared on. In here absolutely nothing. Everything seems randomly thrown into. For the record i was able to earn only one card (first level). Yes, I\u2019m a pretty mediocre player but seeing how far i was to reach other cards\u2019 requirements i say that\u2019s a joke.Here comes the best part: SUICIDAL ENEMIES. Let\u2019s say this is a very unique feature of this product, as i never saw this behavior in other FPSs. It must be connected somehow with the messed up checkpoint system that sometimes (not even rarely) when you approach a new area you see a bunch of puffs meaning the mobs just vaporized themselves. Even better one of the minibosses (or boss? not sure :P) did this to me, really! I was wandered around half-crying in some Gobi Desert size crater when i found a hundred meters high door like wall. I was sure a boss is behind it, but could not open it. Hardened by the hours of playing this game I was a pro at this moment and i knew i have to find some randomly dropped checkpoints to trigger the opening. So i staggered away to hunt for the little red saviours. Periodically checked back and after a while (an hour or so), hurray! it was open. Run through it with readied heavy weaponry but i was only greeted by a big puff and a cutscene began. After it was done i gathered the fair amount of ammunitions around and started shooting at the poor enviroment to lessen my frustration.The protagonist is an idiot for sure. As someone (J.Johnson) in an another review pointed out he (the \u2019hero\u2019) \u201ecalls himself a 'world class killer' blows himself up because he can't read a bus schedule\u201d. The plot itself is chaotic, the conversations tells nothing besides the antipathy between the protagonist and the bosses (but there is no why). Normally i would not care but the big pile of other problems just strengthen this as well. BTW I know i did not see the real ending (again i \u2019only\u2019??!! played at normal) but i have no intention to play this mess again.2\/10 - Total mess. A wandering for hours FPS.(Sorry for my English!). One of the buggiest, most insipid, and most uninspired shooters ever conceived. Stay away at all costs from this garbage and play the original.
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Painkiller: Resurrection Download By Apunkagames
Updated: Mar 12, 2020
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